Infos

Original title : The Walking Dead
Directed by : Frank Darabont
Release date: 31 October 2010
Duration: 42 minutes
Genre: Action
Country : US (2010)

 

The Walking Dead .

 Synopsis

Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way.

 Videos

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8 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 11
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23 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 10
10 (23 )
1 : Lines We Cross
2 : We Are the End of the World
3 : Ghosts
4 : Silence the Whisperers
4 : Silence the Whisperers
5 : What It Always Is
6 : Bonds
7 : Open Your Eyes
8 : The World Before
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Season 9 (2018)

16  |  : 23/10/2018 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 9
9 (16 )
1 : A New Beginning
2 : The bridge
3 : Warning signs
4 : The obliged
5 : What comes after?
6 : Untitled
7 : Stradivarius
8 : Evolution
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Season 8 (2017)

21  |  : 22/10/2017 Rick and his survivors bring "All-Out War" to Negan and his forces. The Saviors are larger, better-equipped, and ruthless - but Rick and the unified communities are fighting for the promise of a brighter future. The battle lines are drawn as they launch into a kinetic, action-packed offensive. 8
8 (21 )
Mercy
1 : Mercy
Rick and his group, along with the Kingdom and Hilltop, have banded together to bring the fight to Negan and the Saviors.
The Damned
2 : The Damned
The plan involving Alexandrians, Kingdommers and Hilltoppers unfolds. As Rick continues to fight, he encounters a familiar face.
Monsters
3 : Monsters
Conflict with the Saviors leads to unintended consequences for the Hilltop, the Kingdom, and Alexandria; morality proves tricky in wartime.
Some Guy
4 : Some Guy
A new weapon in the Savior arsenal proves to be a giant hurdle as fighting continues between Rick's forces and those of the Saviors.
The Big Scary U
5 : The Big Scary U
A close look at Negan and the lives of the Saviors during the conflict through a familiar set of eyes.
The King, the Widow, and Rick
6 : The King, the Widow, and Rick
With things looking up for Rick and the group, an argument breaks out at the Hilltop; the consequences of the decision are life versus death.
Time for After
7 : Time for After
Negan has to enlist the help of his lieutenants in solving a huge issue facing the Sanctuary.
How It's Gotta Be
8 : How It's Gotta Be
Every story and battle comes crashing together.
Honor
9 : Honor
Rick faces new difficulties after a battle. Meanwhile, the fight continues in other communities as core members face hard decisions.
The Lost and the Plunderers
10 : The Lost and the Plunderers
Groups unite their forces and converge on the Hilltop; Aaron and Enid search for allies; Simon takes matters into his own hands.
Episode 11
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Episode 12
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Episode 13
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Do Not Send Us Astray
13 : Do Not Send Us Astray
Trouble arises when unexpected visitors arrive at the Hilltop and the community is thrust into action; heartbreaking discoveries are made.
Still Gotta Mean Something
14 : Still Gotta Mean Something
A Heaps prisoner makes a discovery; Carol searches for someone in the nearby forest; Rick and Morgan find themselves in the company of strangers.
Episode 14
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Episode 15
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Worth
15 : Worth
With the threat of the Saviors still looming, Aaron continues searching for allies; Daryl and Rosita take action and confront an old friend.
Wrath
16 : Wrath
The communities join forces in the last stand against the Saviors as all-out war unfolds.
Episode 16
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Episode 16
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Season 7 (2016)

16  |  : 23/10/2016 Rick and his group's world becomes even more brutal due to Negan's deadly example of what happens if they don't live under his rules. Everyone must begin again. 7
7 (16 )
The Day Will Come When You Won't Be
1 : The Day Will Come When You Won't Be
Rick and his group kneel helplessly before Negan and the Saviors. What Negan does will haunt those who survive forever.
The Well
2 : The Well
For a number of familiar faces, a new, well-established community seems too good to be true.
The Cell
3 : The Cell
A new group of survivors seem to have it all in their impressive community, however, there is a price.
Service
4 : Service
While the remaining members of the group try to keep it together in Alexandria, they receive a sobering visit.
Go Getters
5 : Go Getters
Saddled with grief and surrounded by enemies, members of the group try to find safety at the Hilltop before it's too late.
Swear
6 : Swear
Someone stumbles upon a brand new society unlike anything seen before.
Sing Me a Song
7 : Sing Me a Song
A deeper look at the Sanctuary and the world of the Saviors. Members of Alexandria look for supplies.
Hearts Still Beating
8 : Hearts Still Beating
Negan's unwelcome visit to Alexandria continues as other members scavenge for supplies and things quickly spin out of control.
Rock in the Road
9 : Rock in the Road
Rick and the group are led to a new community where they are introduced to its inhabitants and ruler. A familiar face resurfaces.
New Best Friends
10 : New Best Friends
While searching for a missing Alexandrian, Rick and his group encounter a mysterious collective, its inhabitants unlike any they have come across.
Hostiles and Calamities
11 : Hostiles and Calamities
An Alexandrian discovers they must navigate the mysterious, confusing and terrifying world within the Saviors' compound.
Say Yes
12 : Say Yes
The group scavenges for supplies; back in Alexandria, someone must make a morally challenging decision.
Bury Me Here
13 : Bury Me Here
Things do not go as planned when a group of Kingdommers delivers goods to the Saviors during a routine supply drop-off.
The Other Side
14 : The Other Side
The Saviors visit the Hilltop unexpectedly, surprising everyone, with plans of taking more than supplies.
Something They Need
15 : Something They Need
A group of Alexandrians embarks on a journey; one member of the group must make a heartbreaking decision.
The First Day of the Rest of Your Life
16 : The First Day of the Rest of Your Life
The stakes continue to grow higher as paths cross. The group enacts an intricate plan.

Season 6 (2015)

16  |  : 10/11/2015 With no hope of safety in Alexandria, Rick's group is forced to resume their precarious fight for survival. In the fight for humanity, many have become inhumane. While the Alexandrians must adapt to the hardness of Rick's group, Rick's group must retreat from their violent ways. This won't happen easily, but now there is more at stake than simply surviving. Rick's group is fighting for a chance at normalcy in a world of chaos. 6
6 (16 )
First Time Again
1 : First Time Again
Rick and the group are still having trouble assimilating into Alexandria. Will a new threat bring them closer together or drive them further apart?
JSS
2 : JSS
When it appears that things are starting to normalize in the settlement, a new problem arises for the Alexandrians.
Thank You
3 : Thank You
A return home doesn't go as expected.
Here's Not Here
4 : Here's Not Here
A new face and setting are introduced. With all that's gone on in the apocalypse, can people be trusted?
Now
5 : Now
Following a number of setbacks, the mood in Alexandria grows grim for the sheltered citizens.
Always Accountable
6 : Always Accountable
Daryl, Abraham and Sasha encounter many obstacles and a new threat while trying to return to Alexandria.
Heads Up
7 : Heads Up
Alexandria is finally able to begin pulling itself back together; peace is embraced between the two groups.
Start to Finish
8 : Start to Finish
After a few moments of peace, trouble finds its way to Alexandria again with a threat that may be too big to defeat.
No Way Out
9 : No Way Out
While trying to escape Alexandria, Rick and his group meet trouble when sudden noise draws walkers towards them with what could be fatal consequences.
The Next World
10 : The Next World
A simple scavenging run proves to be more tricky, when the survivors are not the only ones after a goldmine of supplies.
Knots Untie
11 : Knots Untie
After Rick comes to the realization that Alexandria might not be as safe as he thought, decisions must be made about where to go from here.
Not Tomorrow Yet
12 : Not Tomorrow Yet
Rick and the group realize the only way to maintain the peace of Alexandria is to fight a new enemy. This time, though, our group might be outmatched.
The Same Boat
13 : The Same Boat
With no hope of safety in Alexandria, Rick and his band of survivors soon discover a larger world with new dangers and new opportunities.
Twice As Far
14 : Twice As Far
Two separate groups leave Alexandria for supplies, and while both worry over the future of the community, they will face immediate danger.
East
15 : East
When someone goes missing in Alexandria, the community goes on alert, and search parties venture out.
Last Day on Earth
16 : Last Day on Earth
To save one of their own, Rick's group must venture outside the walls; their experience changes their lives forever.

Season 5 (2014)

16  |  : 10/12/2014 After the season 4 finale left most of the main characters at the mercy of the sadistic inhabitants of Terminus. Season 5 will offer new directions for the group of survivors as scientist Eugene Porter promises a cure to the zombie virus if he can be safely escorted to Washington DC, but getting there is easier said than done. 5
5 (16 )
No Sanctuary
1 : No Sanctuary
We learn the true motives of the Terminans as Rick and the group find themselves in a vulnerable situation.
Strangers
2 : Strangers
Rick leads a risky mission for a possible small reward when the supplies run low.
Four Walls and a Roof
3 : Four Walls and a Roof
Rick and the others find themselves pitted against a group of nasty people.
Slabtown
4 : Slabtown
Things appear nice and safe, but there is a bit of a dark side for another group of survivors.
Self Help
5 : Self Help
A new set of issues confront the group while on a mission.
Consumed
6 : Consumed
Stakes are high when members of the group must go on a rescue mission in a familiar location.
Crossed
7 : Crossed
Some members hold down the church while the others are on a rescue mission.
Coda
8 : Coda
Rick wants to find a peaceful agreement, but the enemies seem to prefer a more violent resolution.
What Happened and What's Going On
9 : What Happened and What's Going On
After all the recent trials the group has faced, a slight detour might prove to be the solution they've been looking for.
Them
10 : Them
The group feels beaten after living life on the road, but must continue to trudge along in spite of the changes they have incurred.
The Distance
11 : The Distance
After withstanding a spectacular storm, Rick and the others meet what appears to be a friendly person, but find themselves mistrustful.
Remember
12 : Remember
The group has a difficult time molding to a new lifestyle, forcing them to consider whether they can be the people they once were.
Forget
13 : Forget
As Rick and the others continue to acclimate to their new surroundings, they consider a return to normalcy.
Spend
14 : Spend
While trying to secure a new home, Rick and his group face challenges, and question the utopia they find themselves in.
Try
15 : Try
When life within the walls begins to mimic life outside, the group realizes that sheltered life may not be possible.
Conquer
16 : Conquer
Daryl finds trouble while on a run; Rick and the group feel like outsiders in Alexandria, where trouble approaches the gates.

Season 4 (2013)

16  |  : 13/10/2013 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 4
4 (16 )
30 Days Without an Accident
1 : 30 Days Without an Accident
Rick and the group are as close to an ideal life as possible at the prison.
Infected
2 : Infected
As the group faces a brand new enemy, Rick and the others must fight to protect the livelihood they worked so hard to create at the prison.
Isolation
3 : Isolation
A group leaves the prison to search for supplies; the remaining members of the group deal with recent losses.
Indifference
4 : Indifference
The supply mission faces hurdles; the situation at the prison worsens.
Internment
5 : Internment
Assorted enemies pressure Rick and the group. The survivors and the prison may reach a breaking point.
Live Bait
6 : Live Bait
Following his defeat at Woodbury, the Governor wanders aimlessly until he encounters a family in need.
Dead Weight
7 : Dead Weight
Something new unfolds at a camp outside the prison. The addition of new members may threaten peace.
Too Far Gone
8 : Too Far Gone
After things begin to calm down at the prison, Rick and his group now face imminent danger and destruction. This time, they might not win.
After
9 : After
As Rick deals with old wounds, members of the prison have to come to terms with their new environment and ask themselves if survival alone is enough.
Inmates
10 : Inmates
In the quest for stability and safety, the group faces many obstacles.
Claimed
11 : Claimed
A number of immediate threats plague Rick. Group members deal with their past.
Still
12 : Still
An enlightened mission springs from a request from one of the group members.
Alone
13 : Alone
One group finds a shelter; a group has a realization about protection.
The Grove
14 : The Grove
After establishing a new shelter, the group considers things returning to the way they used to be.
Us
15 : Us
Survivors rely on brutality and faith.
A
16 : A
Many paths collide; Rick faces sheer brutality; the group struggles to survive.

Season 3 (2012)

16  |  : 14/10/2012 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 3
3 (16 )
Seed
1 : Seed
With the world growing increasingly more dangerous and Lori’s pregnancy advancing, Rick discovers a potentially safe haven. But first he must secure the premises, pushing his group to its limit.
Sick
2 : Sick
After a traumatic event, a life hangs in the balance. Complicating matters, the group must also deal with a potential threat to their new surroundings.
Walk with Me
3 : Walk with Me
Andrea and Michonne find a new community of survivors; a decision must be made.
Killer Within
4 : Killer Within
The group is severed, placing lives in jeopardy; Merle has a request for the Governor.
Say the Word
5 : Say the Word
Rick struggles after another loss; Michonne is suspicious of the Governor.
Hounded
6 : Hounded
As Andrea grows closer to the Governor, Michonne makes a decision about Woodbury. Glenn and Maggie go on a run. Rick struggles.
When the Dead Come Knocking
7 : When the Dead Come Knocking
The governor seeks information; a new guest at the prison forces Rick's hand.
Made to Suffer
8 : Made to Suffer
Andrea steps up when the people of Woodbury are thrown into uncharted territory; a new threat arises at the prison.
The Suicide King
9 : The Suicide King
After the invasion of Woodbury by Rick’s group, Daryl and Merle are captured by The Governor. Rick decides the fate of Tyreese’s group.
Home
10 : Home
The group is preparing their next step. Rick goes in search of his lost friend and meanwhile, Daryl and Merle are wondering if they themselves made the right decisions. The governor of Woodbury tries to restore order in the town and is planning to punish the people responsible for the chaos.
I Ain't a Judas
11 : I Ain't a Judas
Rick and the group are forced to make a decision now that their safety is no longer guaranteed. Andrea feels uncomfortable now that Woodbury has become a police state.
Clear
12 : Clear
Since they are outgunned against the Governor's forces, Rick undertakes a mission to get more weapons.
Arrow on the Doorpost
13 : Arrow on the Doorpost
Rick and the Governor contemplate a peace treaty.
Prey
14 : Prey
The Governor chases a fleeing dissenter; while the Governor is gone, a traitor tries to sabotage his plans.
This Sorrowful Life
15 : This Sorrowful Life
Rick and the group are faced with a serious problem. If they want a truce with the Governor, they will have to make a huge sacrifice.
Welcome to the Tombs
16 : Welcome to the Tombs
"Welcome to the Tombs" is the sixteenth episode and third season finale of the post-apocalyptic horror television series The Walking Dead. It was directed by Ernest Dickerson and written by Glen Mazzara and aired on AMC in the United States on March 31, 2013. In this episode, The Governor and Rick Grimes prepare for the upcoming war. Meanwhile, Andrea struggles to escape The Governor's torture chamber.

Season 2 (2011)

13  |  : 16/10/2011 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 2
2 (13 )
What Lies Ahead
1 : What Lies Ahead
Rick and the group leave Atlanta and encounter a threat on the highway the likes of which they've never seen. Elsewhere, the group search for a missing person.
Bloodletting
2 : Bloodletting
Rick discovers a possible safe haven. Shane must go on a dangerous mission to get needed medical supplies.
Save the Last One
3 : Save the Last One
The group desperately awaits Shane's return. Shane finds himself trapped in a school, surrounded by the undead. Daryl and Andrea search for someone in the woods.
Cherokee Rose
4 : Cherokee Rose
Shane makes a deadly sacrifice which leads to unusual behavior and self-distancing. The rest of the group tries to hang on somewhere between living to die and dying to live.
Chupacabra
5 : Chupacabra
Concerned for their safety, the group makes a plan – one that Hershel disagrees with adamantly. He makes it clear the group is fine to stay for now, but not indefinitely.
Secrets
6 : Secrets
Secrets are told and secrets are revealed. Hershel refuses to acknowledge the world’s new reality. Andrea comes out of her shell. Everyone is becoming more and more aware that “everything is food for something.”
Pretty Much Dead Already
7 : Pretty Much Dead Already
Hershel sets a deadline. All secrets are out in the open. Glenn stands up for himself and Shane takes charge.
Nebraska
8 : Nebraska
Rick and the others try to restore order in the aftermath of a terrible discovery. Hershel takes up an old habit and disappears, Rick and Glenn must follow him into town.
Triggerfinger
9 : Triggerfinger
Rick, Hershel and Glen are trapped and fight to survive; Shane finds Lori in danger.
18 Miles Out
10 : 18 Miles Out
Rick and Shane are in conflict over the fate of an outsider; Andrea helps Hershel's daughter face a crucial decision.
Judge, Jury, Executioner
11 : Judge, Jury, Executioner
Rick sides with Shane causing Dale to worry that the group is losing its humanity; Carl's actions have unintended consequences.
Better Angels
12 : Better Angels
Someone dangerous may be loose near the farm; Rick, Shane, Daryl and Glenn keep the group safe.
Beside the Dying Fire
13 : Beside the Dying Fire
Rick and Carl find the farm in jeopardy; the group is split up in the chaos; Rick's leadership is questioned.

Season 1 (2010)

6  |  : 31/10/2010 Sheriff's deputy Rick Grimes awakens from a coma to find a post-apocalyptic world dominated by flesh-eating zombies. He sets out to find his family and encounters many other survivors along the way. 1
1 (6 )
Days Gone Bye
1 : Days Gone Bye
Rick searches for his family after emerging from a coma into a world terrorized by the walking dead. Morgan and Duane, whom he meets along the way, help teach Rick the new rules for survival.
Guts
2 : Guts
Rick unknowingly causes a group of survivors to be trapped by walkers. The group dynamic devolves from accusations to violence, as Rick must confront an enemy far more dangerous than the undead.
Tell It to the Frogs
3 : Tell It to the Frogs
After returning to the camp with the department store survivors and an emotional reunion with his wife and son, Rick decides to go against Shane's advice and go back to Atlanta for Merle Dixon and his dropped bag of guns accompanied by Merle's younger brother, Darryl Dixon, as well as Glenn and T-Dog.
Vatos
4 : Vatos
Rick, Glenn, T-Dog, and Daryl move on after their grisly discovery to retrieve the guns when they encounter a group of scavengers who narrowly beat them to the catch. However, Glenn is kidnapped in the scuffle, which leads to a tense stand-off and a surprising discovery. Meanwhile, back at camp, the group has to handle a serious situation when Jim begins acting unhinged.
Wildfire
5 : Wildfire
Everyone deals with the fallout of the walker attack. Andrea has to come to grips with the fate of her sister, while Jim is found out to have been bitten. With the camp clearly no longer safe, a decision must made about the direction they are to take.
TS-19
6 : TS-19
Rick and the group are allowed into the CDC by a strange doctor, but all is not what it seems in their newfound haven.

 Casting

Danai Gurira

Michonne
Andrew Lincoln

Rick Grimes
Chandler Riggs

Carl Grimes
Melissa McBride

Carol Peletier
Norman Reedus

Daryl Dixon
Lauren Cohan

Maggie Greene
Christian Serratos

Rosita Espinosa
Lauren Cohan

Maggie Rhee
Alanna Masterson

Tara Chambler
Josh McDermitt

Eugene Porter
Tom Payne

Paul "Jesus" Rovia
Seth Gilliam

Gabriel Stokes
Cailey Fleming

Judith Grimes
Khary Payton

Ezekiel
Brett Butler

Tammy Rose
Maria Z. Wilson

Hilltop Survivor (uncredited)
Avi Nash

Siddiq
Seth Gilliam

Father Gabriel Stokes
Cailey Fleming

Judith Grimes
Eleanor Matsuura

Yumiko Okumura
Cailey Fleming

Judith Grimes
Paola Lázaro

Princess Sánchez
Paola Lázaro

Princess Sánchez
Michael James Shaw

Michael Mercer
Josh Hamilton

Lance Hornsby
Laila Robins

Pamela Milton
Laila Robins

Pamela Milton
Danai Gurira

Michonne Grimes

 

 

 

 

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