Infos

Original title : DC's Legends of Tomorrow
Release date: 21 January 2016
Duration: 42 minutes
Genre: Action
Country : US (2016)

 

DC's Legends of Tomorrow .

 Synopsis

When heroes alone are not enough ... the world needs legends. Having seen the future, one he will desperately try to prevent from happening, time-traveling rogue Rip Hunter is tasked with assembling a disparate group of both heroes and villains to confront an unstoppable threat — one in which not only is the planet at stake, but all of time itself. Can this ragtag team defeat an immortal threat unlike anything they have ever known?

 6

Season 6

1 When heroes alone are not enough ... the world needs legends. Having seen the future, one he will desperately try to prevent from happening, time-traveling rogue Rip Hunter is tasked with assembling a disparate group of both heroes and villains to confront an unstoppable threat — one in which not only is the planet at stake, but all of time itself. Can this ragtag team defeat an immortal threat unlike anything they have ever known? 6

Season 5 (2020)

35  |  : 14/01/2020 When heroes alone are not enough ... the world needs legends. Having seen the future, one he will desperately try to prevent from happening, time-traveling rogue Rip Hunter is tasked with assembling a disparate group of both heroes and villains to confront an unstoppable threat — one in which not only is the planet at stake, but all of time itself. Can this ragtag team defeat an immortal threat unlike anything they have ever known? 5
5 (35 )
1 : Crisis on Infinite Earths: Hour Five
This episode concludes a crossover event that begins on Supergirl season 5 episode 9, and continues on Batwoman, The Flash season 6 episode 9, and Arrow season 8 episode 8.
2 : Meet the legends
3 : Miss Me, Kiss Me, Love Me
4 : Slay Anything
4 : Slay Anything
When the Legends discover a new Encore, Sara, Rory and Ava end up crashing a high school reunion to attempt to stop a serial killer from finishing unfinished business. The Legends devise a plan to send Nate, Ray, Nora, Behrad and their hostage Zari, back in time to try and intervene in order to try to save everyone including them. Meanwhile, Constantine is annoyed that Charlie has been squatting in his old home, but it might be the blessing in disguise they were not looking for.
5 : A Head of Her Time
When Sara is called away on business, she leaves Ava in charge and Ava tries to impress the team as they try to take on their latest Encore, Marie Antionette. With Zari still on the ship, Behrad convinces the team to bring her along on the mission which they all hope isn’t a mistake. Meanwhile, Constantine finally confronts someone from his past with the help of Charlie, which leads him on a journey through his past.
5 : A Head of Her Time
6 : Mortal Khanbat
Mortal Khanbat
6 : Mortal Khanbat
With Sara still away from the Waverider, the Legends find a new Encore with Ava’s new invention, the Prognosticator, and must now try to defeat Genghis Khan in 1990s Hong Kong. Constantine’s life is hanging in the balance, and Ray, Nora and Gary all try to help him, but Constantine tries to make a deal with Astra instead. Meanwhile, Behrad has been confused about Charlie’s recent behavior, but they all learn why Charlie is trying to out run her past and from what
Mr. Parker's Cul-De-Sac
7 : Mr. Parker's Cul-De-Sac
Ray plans a date night for him and Nora, but all goes awry when an Encore shows up making the team think on their feet and create a lie to keep the Encore at bay. While trying to fool the Encore, Ava learns what Sara was really doing while she was away and confronts her. Charlie and Constantine make a deal to work together, which will benefit both of them. Meanwhile, Rory is upset when he gets negative comments about his book, so Zari helps track down who the critic is, and Rory gets more than he bargained for.
Mr Parker's Cul-De-Sac
7 : Mr Parker's Cul-De-Sac
Romeo v Juliet: Dawn of Justness
8 : Romeo v Juliet: Dawn of Justness
Romeo V. Juliet: Dawn of Justness
8 : Romeo V. Juliet: Dawn of Justness
The Legends continue their hunt for pieces of the Loom of Fate and find themselves face to face with William Shakespeare. Ray, Nate, Rory, Constantine, Charlie and Behrad stay a little longer on the mission making things worse after lying to Sara. Meanwhile, Ray and Nora make another big life decision that leaves the team surprised and best buds, Nate and Ray, on the outs.
Romeo V. Juliet: Dawn of Justness
8 : Romeo V. Juliet: Dawn of Justness
The Legends continue their hunt for pieces of the Loom of Fate and find themselves face to face with William Shakespeare. Ray, Nate, Rory, Constantine, Charlie and Behrad stay a little longer on the mission making things worse after lying to Sara. Meanwhile, Ray and Nora make another big life decision that leaves the team surprised and best buds, Nate and Ray, on the outs.
Zari, Not Zari
9 : Zari, Not Zari
Sara, Constantine and Charlie find themselves in British Columbia searching for another piece of the Loom, but they run into a problem they couldn’t have foreseen. Zari has been having trouble feeling like herself, so she goes on meditative journey at the suggestion of Behrad. Meanwhile, Ava volunteers to try and help Rory with a personal problem.
Zari, Not Zari
9 : Zari, Not Zari
The Great British Fake Off
10 : The Great British Fake Off
Ship Broken
11 : Ship Broken
Everyone is eager to use the Loom of Fate, but the team must decide who they want to bring back first leaving Charlie to make a tough choice. Sara struggles to understand what has happened to her and with the help of Constantine and Ava, they try to figure out how to help her. Meanwhile, Rory has a guest on the ship that he is trying to impress.
Ship Broken
11 : Ship Broken
Ship Broken
11 : Ship Broken
Episode 11
11
Episode 12
12
Episode 12
12
Episode 12
12
Episode 13
13
I Am Legends
13 : I Am Legends
After drinking from Chalice, the Legends have immortality for 24 hours, which gives them time get to the Waverider and use the Loom of Fate. However, they quickly discover that the sisters have stolen the Waverider and they are stuck at Constantine’s house in the middle of nowhere in London during a Zombie Apocalypse. Meanwhile, Gary is left on the ship and once he discovers what is going on, he takes something important to the sisters.
Episode 13
13
Episode 13
13
Episode 14
14
Episode 14
14
The One Where We're Trapped On TV
14 : The One Where We're Trapped On TV
Episode 14
14
Swan Thong
15 : Swan Thong
Episode 15
15
Episode 15
15

Season 4 (2018)

17  |  : 23/10/2018 When heroes alone are not enough ... the world needs legends. Having seen the future, one he will desperately try to prevent from happening, time-traveling rogue Rip Hunter is tasked with assembling a disparate group of both heroes and villains to confront an unstoppable threat — one in which not only is the planet at stake, but all of time itself. Can this ragtag team defeat an immortal threat unlike anything they have ever known? 4
4 (17 )
The Virgin Gary
1 : The Virgin Gary
After the Legends defeated Mallus and wiped the final anachronism from time, they find themselves in unfamiliar territory with the Time Bureau. All that changes when Constantine informs Sara of a new magical threat that leads the team to Woodstock. Constantine thinks he knows how to defeat the new threat, but will need the help of the team and their special klepto talents to help with his spell. Meanwhile, Nate and Rory go on an adventure leaving Nate facing someone from his past.
Witch Hunt
2 : Witch Hunt
When the magical Time Seismograph goes off, the team finds themselves headed to the Salem witch trials. Sara notices that Zari is taking this case personally when she promises to save a mom, who is being accused of being a witch. However, the team quickly learns that there is a magical creature in the town creating problems they hadn’t been expecting. Meanwhile, Nate and Ava work together to try to keep their Time Bureau funding by proving to them that magic exists.
Dancing Queen
3 : Dancing Queen
When the Legends discover a fugitive is hiding in 1970’s London, they realize he is part of a gang that is targeting the British Monarchy. Trying to stop the gang, they realize someone from the Legends must infiltrate them. Surprising everyone, Ray is the one to gain their trust after he is put through a series of tests with help from Sara and Rory. Meanwhile, Gary shows Nate the ropes at the Time Bureau, but it turns out to be anything other than an ordinary day at the office.
Wet Hot American Bummer
4 : Wet Hot American Bummer
When the Legends discover that kids at a summer camp have disappeared, Sara, Ava, Ray and Constantine find themselves as the new camp counselors. At camp, Ava struggles to get along with the kids, but Constantine whips up a potion that helps Sara and Ava bond with the children. Luckily, the team finds clues to the whereabouts of the missing kids, but the battle to save them leaves one member in bad shape. Meanwhile, Rory and Zari are tasked with watching the fugitive and Rory finds a kindship with their "prisoner."
Tagumo Attacks!!!
5 : Tagumo Attacks!!!
A new fugitive is on the loose in 1951 Tokyo and Sara, Zari, Rory and Charlie try to capture it. As Constantine struggles to recover, Ray knows that magic might be the only thing that can save him but must look outside the team for help. Meanwhile, Ava joins Nate and his family for an unconventional Thanksgiving dinner.
Tender is the Nate
6 : Tender is the Nate
When Hank Heywood confronts Ava about the spending habits of the Legends, Nate steps in to try and smooth things over by inviting Hank on to the Waverider. The Legends then show Hank what they do by visiting 1920s Paris, trying to capture the newest Fugitive. Meanwhile, Mona is trying to make a good impression with Ava, but her over eagerness gets her and Ava stuck in a cell instead.
Hell No, Dolly!
7 : Hell No, Dolly!
With Rory and Ava at odds, Sara tries to come up with a way for them to get along, but all is put on hold when a new magical creature attacks the Legends. Constantine is forced to confront his tragic past but it could have devastating consequences for the rest of the team. Meanwhile, Mona has a crush on someone she works with and gets some advice from Nate.
Legends of To-Meow-Meow
8 : Legends of To-Meow-Meow
After Constantine breaks the cardinal Legend rule—you can’t change the past—he, along with Charlie and Zari try to deal with the ramifications without telling the rest of the Legends. Even though Zari encourages them to just fix the problem, Constantine and Charlie are determined to find another way, but only continue to make things worse.
Lucha de Apuestas
9 : Lucha de Apuestas
Lucha de Apuestas
9 : Lucha de Apuestas
When the Legends hear that Mona has let a fugitive go, they must head to 1961 Mexico City to clean up her mess. Mona tries to convince the Legends and the Bureau that the people responsible for releasing the fugitive were some mysterious Men in Black and not her. With no evidence to back up her theory, the Legends must decide if they should trust her and go against the Bureau. Meanwhile, Nate and Zari go on a recon mission to find out what Hank might be hiding from everyone.
The Getaway
10 : The Getaway
When Hank commandeers the Waverider in 1973, the Legends find themselves on the run in an RV after kidnapping the President who is only able to tell the truth. With the help of Constantine, they discover the reason that none of them can lie making for an uncomfortable family road trip. Meanwhile, Nate and Zari, with the help of Nora and Gary, work together to find out what Hank is really up to.
Séance and Sensibility
11 : Séance and Sensibility
When Mona discovers that her favorite author, Jane Austen, might be at the epicenter of a magical alert, Mona, Sara, Charlie and Zari find themselves in 1809. With Nate still dealing with family issues, Constantine and Rory perform a séance and receive a message from the other world that rocks Constantine to his core. Meanwhile, Ray and Nora are forced into close quarters.
The Eggplant, the Witch & the Wardrobe
12 : The Eggplant, the Witch & the Wardrobe
With darkness on the rise in 2019, the team realizes that a new host of problems have risen as they have been cleaning up history. Sara tries to save Ava from a fate worse than death while battling her own demons. Nora and Constantine work together to take down a powerful demon. Meanwhile, Zari gets unsolicited advice from Mona, Charlie and even Rory.
Egg MacGuffin
13 : Egg MacGuffin
While Ray is worried about Nora, he is suddenly faced with his own problem that forces him to do the unthinkable. Nate and Zari are stuck in an awkward limbo, so Sara devises a plan to send them on an easy mission together. Meanwhile, Charlie and Rory are approached with a lucrative offer that could upend their lives.
Nip | Stuck
14 : Nip | Stuck
With Constantine missing, the Legends struggle to find a way to track him. When Sara hesitates to make a tough call, Rory steps up creating a wedge in the team. Meanwhile, Ava gives Gary the responsibility of handling the Bureau performance reviews for all the Agents.
Terms of Service
15 : Terms of Service
With things getting out of control, Sara and Ava concoct a bold plan to take back the Time Bureau. But when things go awry, Zari and Charlie must work together to discover what Neron is planning. Elsewhere, Constantine is given a tough choice on who to save from Hell.
Hey, World!
16 : Hey, World!
While on a mission to find Ray, Constantine and Nora discover Neron's evil plan. Nate convinces the Legends to think outside the box and suggests a dangerous plan to unite magical creatures and people to save the world.

Season 3 (2017)

18  |  : 10/10/2017 In season three, DC’s Legends of Tomorrow face a new existential threat created by their actions at the end of last season. By revisiting a moment in time they’d already participated in, they’ve essentially fractured the timeline and created anachronisms all across time! Our team must find a way to return all the anachronisms to their original timelines before the time stream falls apart. But before our Legends can jump back into action, Rip Hunter and his newly established Time Bureau call their methods into question and disband the team. Challenging the Time Bureau’s authority, they recruit a hacker from the future, Zari Tomaz and continue their time travelling shenanigans, while insisting that however messy their methods may be, some problems are beyond the Bureau’s capabilities. Some problems can only be fixed by Legends. 3
3 (18 )
Aruba-Con
1 : Aruba-Con
When the Legends realize that they broke the timeline, Rip Hunter arrives with his new organization - the Time Bureau - to relieve them of duty. The Legends are thrilled to get a chance to put the team back together but a new threat arises when Rory spots Julius Caesar in Aruba. Sara, Nate and Ray devise a plan to steal the Waverider back from the Time Bureau in order to try and stop Julius Caesar from conquering the modern world.
Freakshow
2 : Freakshow
The Legends find themselves in 1870 to fix the anachronism which happens to be at P.T. Barnum's fledgling circus. However, Nate and Ray accidentally free a saber toothed tiger, creating a bigger problem. Meanwhile, P.T. Barnum is on the hunt to capture Nate and Ray to make his show even more exciting for the crowd.
Zari
3 : Zari
When Sara receives a distress call from their "befriended" agent at the Time Bureau, she learns that they have been tasked with going to the future to capture a rogue time traveler. Unfortunately, the Legends make things worse by trying to protect an outlaw named Zari, to hopefully lure in the time traveling assassin. Meanwhile, Stein tries to diagnose Amaya's condition, but Nate discovers an unusual treatment that Amaya begrudgingly agrees to.
Phone Home
4 : Phone Home
The Legends learn that Ray Palmer will die because they broke time, causing them to race back to 1988 to try and save his life. When they arrive, they are surprised to learn that young Ray Palmer has befriended a time-displaced baby Dominator putting him in harm's way with the government and the Dominator's mother. New to the ship and missions, Zari must find her place and learn to trust the team. Meanwhile, Stein begins working on a secret project on the ship which makes Rory and Jax suspicious.
Return of the Mack
5 : Return of the Mack
When Nate thinks he has found a pattern to the anachronisms, it leads the Legends to London in 1897 to hunt down a time-traveling vampire. When they arrive in London, they run into Rip, but not everyone welcomes him back so quickly, leaving Sara to make a tough choice in the end. Amaya tries to connect with Zari, but she is still struggling with being part of the team. Meanwhile, Stein discovers what Ray and Jax are up to and is not entirely pleased.
Helen Hunt
6 : Helen Hunt
When the Legends track down an anachronism in 1930s Hollywood, they discover it's none other than a time-displaced Helen of Troy and she's just started a war between two film studios. As the Legends try to fix history and return Helen to the Bronze Age, things get complicated when they are blindsided by the appearance of a former enemy. Sara contemplates an offer she is made, which would make the Legends leave the anachronisms be. Meanwhile, Stein and Jax find themselves in an unusual predicament.
Welcome to the Jungle
7 : Welcome to the Jungle
With Sara out of commission, the team finds a new Anachronism that leads them to the jungles of Vietnam and right in the middle of the war. Ray, Amaya and Zari pose as journalists and trek through the jungle when they are lead to time-displaced Gorilla Grodd. Meanwhile, Nate and Rory run into someone Rory knows which give a glimpse into his past.
Crisis on Earth-X (IV)
8 : Crisis on Earth-X (IV)
Barry and Iris's wedding brings the gang together, but things go awry when villains from Earth-X attack the ceremony. All of the superheroes band together with help from their super friends like Citizen Cold, The Ray, Felicity Smoak, Iris West and Alex Danvers to take on their most formidable villains yet. Earth's mightiest heroes - Green Arrow, Supergirl, The Flash and White Canary - lead their teams into battle to save the world. The crossover starts on Supergirl S03E08 Crisis on Earth-X (I), Arrow S06E08 Crisis on Earth-X (II) and The Flash S04E08 Crisis on Earth-X (III).
Beebo the God of War
9 : Beebo the God of War
Rattled by recent events, the Legends dive into work which finds them investigating an Anachronism in a Viking settlement in the New World. The Legends realize that the Norsemen are worshiping an artifact as their god and are surprised by the artifact's origin. For the first time, Sara is worried that they might need back up when Damien Darhk shows up. Meanwhile, Jax finds a loophole that could potentially change history, but it is a risk he is willing to take.
Daddy Darhkest
10 : Daddy Darhkest
After Sara's encounter with Mallus, the Legends are paid a visit by John Constantine, a demonologist detective. The Legends agree to accompany him to a present-day psychiatric hospital and they are surprised to discover who Constantine is trying to help. During the exorcism, Sara, Leo and Constantine go missing, leaving Ray and Zari to try to take care of Constantine's client. Meanwhile, Amaya and Nate once again come face to face with Kuasa.
Here I Go Again
11 : Here I Go Again
After the team returns from a mission, Zari finds herself trapped in a time loop that results in the Waverider blowing up over and over again. Zari soon begins to suspect that the answer to stop what is happening might lie hidden among her fellow shipmates' secrets. But in investigating them she starts to understand her place on the team.
The Curse of the Earth Totem
12 : The Curse of the Earth Totem
When Sara decides to take some private time, the Legends pursue a lead on the whereabouts of the long-lost Earth Totem. Without Sara's knowledge, the Legends find themselves in 1717 to hunt for Blackbeard's long-lost treasure, but in true Legends fashion things go awry. Meanwhile, Ray feels guilty about something he has done and tries to make amends, which lands him in even bigger trouble.
No Country for Old Dads
13 : No Country for Old Dads
When Damien and Nora Darhrk take Ray hostage they force him to try and fix the Fire Totem, but Ray tries to use the power struggle between them to his advantage. Ray and Nora find themselves working together in 1960s East Germany in order to fix the totem, but soon come face to face with a younger and deadlier version of Damien Dahrk. Meanwhile, Sara seems to be taking positive steps in her personal life.
Amazing Grace
14 : Amazing Grace
When the Legends learn that a mysterious tragedy destroyed Memphis in 1954, thus eradicating the birthplace of rock and roll, they embark on their most important mission - to save music. Nate is excited to show Amaya why music is important to him and he is surprised it leads to a rock legend as well as the sixth and final totem, the Death Totem. Meanwhile, Zari helps their newest member try to adjust to the team.
Necromancing the Stone
15 : Necromancing the Stone
When Mallus' power over Sara resurfaces, she unwittingly becomes the bearer of one of the Totems. Rory must conquer his dark side in order to wield his own Totem power to help save the crew. Meanwhile, Agent Sharpe notices that something is wrong and recruits someone unorthodox to help.
I, Ava
16 : I, Ava
When Ava disappears, Sara and Ray set out to find her after some prodding from Time Bureau agent Gary and a disturbing truth about Ava. Amaya tasks Zari with helping train Rory in controlling his own Totem power. Meanwhile, Nate and Wally set out on a mission that goes awry when they pair with an unlikely person to try and get a Totem.
Guest Starring John Noble
17 : Guest Starring John Noble
With the timeline barely stable, the Legends must tackle two anachronisms at the same time to try and keep Mallus at bay. Sara and Rip team up to stop Grodd from going after a particular target leaving Nate and Wally to stop Amaya from changing her future. Meanwhile, the Legends think they have found a way to destroy Mallus, but they will have to create an uneasy alliance with one of their enemies.
The Good, The Bad and The Cuddly
18 : The Good, The Bad and The Cuddly
The Legends plan to vanquish Mallus by using the totems doesn't go as planned, forcing Rip to improvise. The team finds itself regrouping in the Wild West where they run into their old pal Jonah Hex. Sara leaves Ray in charge of watching Damien Darhk, while she comes up with a new plan. Meanwhile, Amaya is determined to find a way to use the totems to destroy Mallus.

Season 2 (2016)

17  |  : 13/10/2016 Season two amps up the firepower by enlisting both a league and a legion of new characters. Joining Rex Tyler aka Hourman will be other members of the Justice Society of America. And for every force of good, there is an opposing force of darkness. The Legends of Tomorrow will face off against the first ever team of Super-Villains: the Legion of Doom, including Malcolm Merlyn, Damien Darhk, Captain Cold and the Reverse Flash. After saving the world from Vandal Savage, the Legends of Tomorrow are now charged with protecting time (past, present and future) itself, taking them across history and up against a threat unlike any humanity has ever known. 2
2 (17 )
Out of Time
1 : Out of Time
Dr. Nate Heywood, an unconventional historian, makes a shocking discovery. Nate then seeks out Oliver Queen for help to find the scattered Legends. Once reunited, they try to protect Albert Einstein from being kidnapped before the Nazis destroy New York City with a nuclear bomb. Meanwhile, Ray notices that Sara has a mission of her own, which leads them both to face her nemesis, Damien Darhk.
The Justice Society of America
2 : The Justice Society of America
The Legends travel to Nazi-occupied Paris and are surrounded by the Justice Society of America. They discover a time aberration that threatens the JSA, but the JSA doesn't want their help. Meanwhile, Nate tries to prove he should be part of the team.
Shogun
3 : Shogun
Nate is shocked to learn he has powers and accidentally lands himself and Ray in Feudal Japan. Sara, Vixen and Rory agree to find Nate and help him master his powers so he can defend a Japanese village from the Shogun and an army of samurai warriors. Meanwhile, Jax and Stein stay back to help repair the ship and find a secret compartment but decide not to tell the rest of the team what they learn.
Abominations
4 : Abominations
The Legends discover a time aberration in 1863 and must fight for survival during the Civil War with Confederate soldiers who have been turned into zombies. With the Civil War outcome hanging in the balance, Jax participates in a daring mission by going to a slave plantation with Amaya. Meanwhile, Sara begins to feel the burden of the decisions she has to make as the leader; and Ray struggles to find his purpose on the team.
Compromised
5 : Compromised
When the Legends trace a timequake to President Reagan’s White House, they are shocked to discover their old enemy Damien Darhk is now a Senior Adviser to Reagan. As the team works to uncover what Darhk has up his devious sleeve, Sara struggles with the choice of getting revenge or helping with the team’s larger mission. Thinking that the JSA members could be of help, Amaya and Nate break into the JSA and are surprised at what they find. Meanwhile, Stein tries to prevent his younger self from creating an even bigger time Abberation.
Outlaw Country
6 : Outlaw Country
The Legends are still reeling from the news that their time travel-nemesis is a speedster when they are alerted to an Aberration in the Old West. When the Legends arrive they find their old friend Jonah Hex in trouble with his arch-nemesis, Quentin Turnbull. The team soon discovers that they need to stop Turnbull and his gang from conquering the West and branding it his own lawless territory. To Hex’s surprise, Sara is in charge and dispatches the team. Rory is ecstatic to be in the Wild West, but Sara makes Amaya work with him to keep him on task, which is easier said than done. Meanwhile, Nate, Ray and Jax try to infiltrate Turnball’s gang, but find themselves in a shootout leaving Nate’s confidence shaken.
Invasion! (IV)
7 : Invasion! (IV)
After learning the Dominators’ plan for the world, the Legends must work together with The Flash, Supergirl and Green Arrow to kill them once and for all. Meanwhile, Stein figures out, with the help of others, how the team can terminate the Dominators, but is distracted by the aberration he realizes he created in 1987. The crossover starts on Supergirl S02E08 Medusa (I), The Flash S03E08 Invasion! (II) and Arrow S05E08 Invasion! (III).
The Chicago Way
8 : The Chicago Way
When a new Time Aberration is discovered by the Legends, they find themselves headed to 1927 Chicago. The Legends quickly realize that they have been set up by Eobard Thawne, Damien Darhk and the newest member of the Legion of Doom, Malcolm Merlyn. While everyone is trying to help fix what they think is the mission, Jax encourages a reluctant Stein to share his secret with the other Legends. Stein is taken captive and Sara must make the tough choice of either stopping the Legion of Doom or saving Stein. Meanwhile, Rory gets an unexpected visitor and is not sure how to handle it.
Raiders of the Lost Art
9 : Raiders of the Lost Art
When Damien Darhk and Malcolm Merlyn try to capture Rip Hunter in 1967, they create an Aberration big enough to draw the attention of the Legends. However, when the team arrives they discover that Rip has no memories of his past due to “time drift” and is just a graduate film student. After trying to convince Rip of who he was, they discover that he possesses an incredibly powerful artifact known as the Spear of Destiny, which the Legion of Doom is after. Ray and Nate realize that the Aberration has also affected them personally making it difficult to help the team. Meanwhile, Rory asks Stein for help and makes him promise to keep it a secret from the team.
The Legion of Doom
10 : The Legion of Doom
The Legends are determined to find and rescue Rip, but first must focus on locating the Spear of Destiny. Stein thinks he has the perfect person to help but knows involving her will be risky. Meanwhile, Malcom Merlyn and Damien Darhk realize that Thawne is pitting them against each other.
Turncoat
11 : Turncoat
When The Legends find a new Time Aberration they learn they must travel to the winter of 1776 to protect George Washington and the American Revolutionary War. Unfortunately, things don’t go as planned, forcing Sara to send out Nate and Amaya to help. Meanwhile, Jax and Stein who are busy protecting the incapacitated Waverider from their new enemy, are forced to step into roles that they don’t think they are prepared for.
Camelot/3000
12 : Camelot/3000
The Legends continue their quest to hunt down the Spear of Destiny before the pieces fall into the hands of the Legion of Doom. The Legends discover that pieces of the Spear are each being guarded in different time periods by members of the JSA. Their first stop is the future where they find Dr. Mid-Nite which eventually leads them to the past and King Arthur’s Camelot, where Stargirl is protecting her piece of the Spear. In order to protect the Spear shard from the now-evil Rip Hunter, the Legends must join forces with the Knights of the Round Table.
Land of the Lost
13 : Land of the Lost
After capturing Rip, he forces the Waverider to crash, leaving the Legends stuck seventy million years in the past. Ray leads Amaya and Nate to recover a vital piece of the ship. In an effort to get the “good” Rip back, Rory suggests they enter Rip’s mind, but what Sara and Jax discover in his subconscious is not pleasant and they must fight evil versions of themselves. Meanwhile, Nate and Amaya continue to get closer, but it could cause serious ramifications.
Moonshot
14 : Moonshot
When the Legends track Commander Steel to NASA Headquarters in 1970, they learn where Nate's grandfather hid the last fragment of the Spear of Destiny. The team notices a time aberration during the Apollo 13 mission and believes that the Legion of Doom might be involved. As the Legends journey into space to intercept Apollo 13, the Waverider suffers massive internal damage and Ray’s life is left in jeopardy when he is stranded on the moon. Meanwhile, tension grows between Rip and Sara as to who is the leader of the team.
Fellowship of the Spear
15 : Fellowship of the Spear
The Legends must devise a plan to retrieve the last remaining fragments of the Spear of Destiny from the Legion of Doom. They find themselves in France at the height of World War I faced with the knowledge that they must destroy the mystical object. They enlist the help of a soldier by the name of John Ronald Reuel Tolkin and find that the Spear is leading them into the heart of the war. Meanwhile, the team must all resist the temptation of the Spear, and the return of a former teammate.
Doomworld
16 : Doomworld
The Legion of Doom rewrites history after obtaining the Spear of Destiny, potentially changing the Legends forever.
Aruba
17 : Aruba
When a massive timequake rocks the ship while the legends are preparing for their next destination, they must break a cardinal rule of time travel.

Season 1 (2016)

16  |  : 21/01/2016 When heroes alone are not enough… The world needs legends. Having seen the future, traveling rogue Rip Hunter assembles a disparate group of both heroes and villains to confront the unstoppable threat of the immortal Vandal Savage- a threat which not only puts the planet at stake, but all of time itself. From the creators of The Flash and Arrow comes this super hero team-up that combines characters from both shows – in addition to new heroes from the DC Comics pantheon. Featuring Arrow’s Brandon Routh as The Atom and Caity Lotz as the resurrected Sara Lance/White Canary; with The Flash’s Victor Garber as Dr. Martin Stein alongside Wentworth Miller as Captain Cold and Dominic Purcell as Heat Wave; plus, the newest heroes Rip Hunter, Jeff Jackson and the reincarnated warrior queen Hawkgirl, this singular super hero spinoff series pits the ragtag team against one of the most powerful villains in the DC Comics universe. 1
1 (16 )
Pilot, Part 1
1 : Pilot, Part 1
Time Master Rip Hunter puts together his diverse team to fight immortal villain Vandal Savage who is on the verge of destroying humanity in 2166.
Pilot, Part 2
2 : Pilot, Part 2
The team battles Vandal Savage, and Atom's suit falls off and lands in the wrong hands. Stein realizes the best way to retrieve it is by contacting his younger self. Snart and Rory plan to steal a key element in defeating Savage. Carter helps Kendra remember something vital.
Blood Ties
3 : Blood Ties
Rip decides to weaken Vandal Savage by going after his financial assets. Rip and Sara infiltrate Savage’s bank, but are discovered by his men. Snart and Rory talk Jax into taking the jump ship back to Central City so they can steal a valuable emerald.
White Knights
4 : White Knights
Nuclear scientists mysteriously disappear when Vandal Savage retreats behind the Iron Curtain in the early 1980s. The team follows Vandal's trail in an effort to find his next target, while Ray bonds with a beautiful Soviet scientist. Stein pushes Jax to be better, which frustrates Jax and ultimately threatens the Firestorm matrix. Rip asks Sara to train Kendra.
Fail-Safe
5 : Fail-Safe
After some of the Legends are captured and thrown into a Russian gulag during the height of the Cold War of 1986, Snart leads the team in an elaborate escape plan to free their comrades. However, Rip gives Sara a secret side mission that could prove not only to be a liability, but fatal to the team.
Star City 2046
6 : Star City 2046
When a malfunction sends the Waverider crashing into 2046 Star City, our heroes face a startling version of their own future where they never stop Savage and never return home. The city is in ruins and overrun by criminals, which thrills Rory. Sara is despondent over the destruction of her home and stunned when she learns what happened to her old friend, Oliver Queen.
Marooned
7 : Marooned
After receiving a distress call from another timeship stranded in space, Rip decides to answer the call in order to use the other ship’s computer to track Savage. The team is suspicious and warns him this could be a trap but he moves forward with his plan. Ultimately, the team was right and they have to battle time pirates. With most of the team captured, it is up to Professor Stein to rescue them all.
Night of The Hawk
8 : Night of The Hawk
The team tracks Savage to a small town in Oregon during the 1950s. Upon arrival, they discover there have been a recent string of murders and they suspect Savage is involved. Professor Stein and Sara go undercover at a psychiatric hospital, where Savage is working as a doctor, to find out his plan. While there, Sara meets a nurse named Lindsay and sparks fly. Meanwhile, Ray and Kendra pretend to be a married couple to gain the neighborhood’s trust, but an interracial couple in the ‘50s isn’t something that goes unnoticed. Soon, Savage is at their door.
Left Behind
9 : Left Behind
Ray, Sara and Kendra are shocked after they watch the Waverider fly off without them, leaving them stranded in the ‘50s. After waiting months for their teammates to come back, the three realize they must move on with their lives. Ray and Kendra bond as a couple but Sara decides to return to the League of Assassins and Ra’s al Ghul.
Progeny
10 : Progeny
Rip tells the team they are headed to the future to take out a powerful ally that Savage needs in order to conquer the world. However, when Rip reveals the ally is a 14 year-old boy who will one day grow into an evil dictator, the team is split about the morality of killing a child, even if it does save the world. Meanwhile, Sara talks Snart through a rough patch and Ray learns something that could impact his future with Kendra.
The Magnificent Eight
11 : The Magnificent Eight
The Legends travel back to the Old Wild West and gain the aid of a true legend, a morally ambiguous gunslinger with a penchant for danger, Jonah Hex, who has been battling outlaws and gangs and happens to know a thing or two about time travel. Hex warns the Legends to be extra careful in their journey to the small town of Salvation.
Last Refuge
12 : Last Refuge
The team is targeted by The Pilgrim, a deadly assassin who wants to erase the Legends from the timeline by killing their younger, non-superhero selves. As a protective countermeasure, Rip decides Sara, Snart, Rory, Professor Stein and Jax need to kidnap their past selves first before The Pilgrim gets to them. Coming face-to-face with the younger versions of themselves proves to be both a physical and emotional challenge for certain members of the team who would rather forget their past. Rip tells them he has a refuge for their precious cargo – an orphanage that raises future Time Masters and where he himself grew up.
Leviathan
13 : Leviathan
Rip takes the team to London in the year 2166, three months before his family is killed. He believes this to be their final opportunity to take out Savage who is, unfortunately, at the height of his power. However, the team discovers two key elements to defeating him – Savage’s daughter and the means to kill Savage once and for all.
River of Time
14 : River of Time
After numerous attempts in many different time periods, the team has successfully captured Vandal Savage. However, Savage tells Kendra that he can reunite her with Carter so she struggles with whether she should kill him. Rip decides they will deliver Savage to the Time Masters which doesn’t sit well with Snart and Rory. The duo decides it may be time to jump ship and return to their old life. Meanwhile, Savage taunts Ray about his place in Kendra’s life.
Destiny
15 : Destiny
Being in the vicinity of the Time Masters leaves Rip and Rory incredibly disturbed for very different reasons. Meanwhile, Sara takes over the Waverider, Kendra is reunited with Carter and Snart decides he might be a hero after all.
Legendary
16 : Legendary
After the numerous sacrifices the team has made since the beginning of this ride, Rip decides that it’s time they each decide their own destiny and returns them to Central City a few months after they first left. Returned to their normal lives, each team member must individually decide if they are willing to sacrifice everything in order to save the world. Meanwhile, Sara visits with her father who delivers some heartbreaking news about her sister.

 Casting

Brandon Routh

Ray Palmer / The Atom
Brandon Routh

Ray Palmer / The Atom
Caity Lotz

Sara Lance / White Canary
Caity Lotz

Sara Lance / White Canary
Dominic Purcell

Mick Rory / Heat Wave
Dominic Purcell

Mick Rory / Heat Wave
Amy Pemberton

Gideon (voice)
Amy Pemberton

Gideon (voice)
Tala Ashe

Zari Adrianna Tomaz / Isis
Tala Ashe

Zari Adrianna Tomaz / Isis
Jes Macallan

Ava Sharpe
Courtney Ford

Nora Darhk
Matt Ryan

John Constantine
Nick Zano

Nate Heywood
Tala Ashe

Zari Tarazi
Tala Ashe

Zari Tarazi
Shayan Sobhian

Behrad Tarazi
Adam Tsekhman

Gary Green
Lisseth Chavez

Esperanza 'Spooner' Cruz
Tala Ashe

Zari Tarazi / Zari Tomaz
Matt Ryan

Dr. Gwyn Davies

 

 

 

 

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